Art by : Eytan Zana / Bastien Grivet
New3dge Concept Art is taught by the best concept artists and designers in the world. This ensures that aspiring concept artists learn the job from industry professionnals and learn the latest techniques.
Click the button below to see the complete list of our educators
Naughty Dog - Universal - Digital Domain - Paramount
Eytan Zana is a concept artist at Naughty Dog Inc. Specializing in environment design, Eytan has worked on titles such as Uncharted 4: A Thief's End, The Last Of Us, and Uncharted 3: Drakes Deception. His previous clients include Paramount Pictures, Universal Pictures, Digital Domain, and Wizards of The Coast.
Riot Games - Blizzard - Guerilla Games - Games Workshop - Valve
Illustrator and concept artist based in São Paulo, Brazil, Mike worked on projects such as League of Legends (Riot Games), Hex (cryptozoic), Legends of the Cryptids (Applibot), including other clients, like Blizzard, Guerrilla Games, Games Workshop, Valve and Direwolf, now also working as an art director and CEO of Mar Studio.
Lucasfilm - ILM - MPC - Framestore - Axis - Marvel Studios - Legendary Pictures
Jama Jurabaev from Tajikistan is a professional concept artist, illustrator and a matte painter working for the movie and game industry in London, UK. He studied aerospace engineering, but in his mid-twenties, decided to switch over to concept art and later on, moved towards art-directing.
He recently worked on such movies as Avengers: Age of Ultron, X-men: Days of future past, Guardians of the Galaxy, Beauty and The Beast, Kong: Skull Island, Ready Player One, Jurassic World: Fallen Kingdom and many others.
Disney - ILM - Paramount - 20th Century Fox - SONY
Finnian MacManus is a concept artist working in the films and games industry. Son of a painter, designer and landscape designer, he began very early in the world of design, first traditional and later in digital, especially Science Fiction. He developed his skills further in computer-related forums, improving day after day to work for companies such as Disney, Industrial Light and Magic, Paramount Pictures, Lucasfilm, 20th Century Fox, Lightstorm Entertainment, EA Games , Apple, Sony Playstation and Microsoft.
THEY RECRUIT OUR STUDENTS
Note that this program consists of 2 indissociable, consecutive years.
Discover the details of each year's courses below.
How to enroll
Send us your online portfolio via the following form.
Our team will review it and let you know if it has been approved. During our review, we are mainly looking at fundamentals and design.
THE ART TEST
You will have two weeks to complete an art test from a brief. The Art test will include environment design, character design and composition. The whole art test can be done with the software of your choice and will test your skills. The point here is to see what you can do under a specific deadline.
If you have been selected after the art test, we will then conduct an interview in English. This is preferably done in our facility, but Skype call is possible. We are looking for people with a great mentality, drive and team spirit.
Who are we?
New3dge Concept Art is born out of a passion for games and films, but also an understanding of the industry needs. Since our opening in 2010, we have mastered digital art education and taught proven techniques to many of our alumni who are now working in the video game and film industry across the world.
We are amongst the best art schools in France, and our internationnal renown grows stronger every year. From traditional modeling and oil painting, to 3D procedural modeling and photorealistic rendering, we have been teaching the next generation of game and film artists for a decade.
INSTAGRAM NEWS FEED
ARE THE COURSES GIVEN VIA VIDEOCONFERENCE OR IN-PERSON?
All courses during this cursus are in-person classes at the New3dge facilities based in Paris. This is NOT a Masterclass program; the educators will be next to you in class and help you on your personal work.
WILL THE PEOPLE LISTED ON YOUR WEBSITE BE OUR INSTRUCTORS/TEACHERS?
Yes. All the people listed on our website will be your instructors and will teach you the courses physically in our facilities. More educators will be announced at a later date.
WHAT IS THE USUAL WORK SCHEDULE?
Each week represents 40 hours of work (9am to 6pm every day with a 1 hour lunch time). Some Friday afternoons will be spent outside for "Plein Air Painting" and other activities.
IS IT POSSIBLE TO ONLY TAKE THE FIRST YEAR OF THIS PROGRAM?
It is not possible. If you want to be part of the 20 selected students, you must sign a two year contract.
School year 2020-2022
START OF FIRST YEAR
09 / 21 / 2020
The begining of the New3dge Concept Art class for the first year. Some work will be done online beforehand during the summer.
06 / 15 / 2021
This is the holiday time, you have a 3-month period to enjoy your free time, get back to your friends and family before the final year.
START OF SECOND YEAR
The begining of the second year and advanced classes. You will also prepare your graduation jury presentation during this year.
09 / 21 / 2021
07 / 15 / 2022
The big event and the end of your training. You will showcase your work to industry professionals coming from all over the world in an Parisian art gallery.