SECOND YEAR

Here's a roadmap of the second year courses, from September 2021 to June 2022.

This year will total 37 weeks of class, or 1,440 hours.

Now that you know your way and achieved professional level skills. It is now time to get your last advance courses, understand the industry and know how to get your profile out there in the best way. You will be building your portfolio, learn how to find your own style, and build your own IP from scratch. 

You will then prepare for an international jury as your graduation project, and showcase it in an art gallery in Paris. Jury members will come from the best industries all over the world to give you feedback - and hopefully hire you. 

1/5

BUILD YOUR ORIGINAL STYLE

To be announced.

MARKETING AND KEY ART

To be announced.

1/6

1/11

1/5

1/2

1/6

1/9

1/5

MATTE PAINTING

To be announced.

PAINTING WITH LIGHT

To be announced.

DESIGNING FOR GAMES AND FILMS

To be announced.

TRANSPORTATION - PROPS -

WEAPON DESIGN

To be announced.

ADVANCED CHARACTER DESIGN

To be announced.

ADVANCED STYLIZED ART

To be announced.

CONCEPT ART FOR GAME ART GRADUATION PROJECTS

To be announced.

IP DEVELOPMENT

To be announced.

©2020 by New3dge-Concept Art

Art by Danar WORYA