SECOND YEAR
Here's a roadmap of the second year courses, from September 2021 to June 2022.
This year will total 37 weeks of class, or 1,440 hours.
Now that you know your way and achieved professional level skills. It is now time to get your last advance courses, understand the industry and know how to get your profile out there in the best way. You will be building your portfolio, learn how to find your own style, and build your own IP from scratch.
You will then prepare for an international jury as your graduation project, and showcase it in an art gallery in Paris. Jury members will come from the best industries all over the world to give you feedback - and hopefully hire you.
BUILD YOUR ORIGINAL STYLE
To be announced.
MARKETING AND KEY ART
To be announced.
MATTE PAINTING
To be announced.
PAINTING WITH LIGHT
To be announced.
DESIGNING FOR GAMES AND FILMS
To be announced.
TRANSPORTATION - PROPS -
WEAPON DESIGN
To be announced.
ADVANCED CHARACTER DESIGN
To be announced.
ADVANCED STYLIZED ART
To be announced.
CONCEPT ART FOR GAME ART GRADUATION PROJECTS
To be announced.
IP DEVELOPMENT
To be announced.